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L4D2 Info and your thoughts

Looks like it gonna be even better then the first one
Like its predecessor, Left 4 Dead 2 is primarily a first-person shooter, with some cutscenes presented in the third-person or using pre-rendered movies. The game presents five new campaigns, larger in size than those of the first game. Each will be playable in the campaign, versus, survival and the new scavenge mode.
Left 4 Dead 2 retains the three game modes of the original game; campaign, versus, survival and adds a new game mode called scavenge. In campaign mode up to four human players fight against the computer controlled infected to make their way between safe houses and eventually to rescue. In versus mode up to four other human players take control of the various Special Infected who try to prevent the Survivors from reaching the next safe house. The two teams swap sides once per chapter and are scored based on their play through as Survivors, with the scoring based on factors such as health, distance traveled and the number of Survivors alive at the end.Survival mode is a timed challenge where the survivors are trapped in a section of the campaign maps, and try to survive as long as possible against an unending onslaught of infected. The fourth mode, new for Left 4 Dead 2, is called Scavenge. In the four-on-four mode, the survivor players are required to collect and use as many of the sixteen gas canisters scattered about a level to continue to power generators, extending the time in the round, while the infected players attempt to stop them, or at times, detonate the canisters themselves. New maps specific for this mode will be distributed with the game.
A "realism" mode was accidentally revealed during a media event, while Valve gave no specific details they described it as a special modifier made to give a challenge to very skilled players.
The infected in Left 4 Dead 2 are largely unchanged from Left 4 Dead. While referred to as zombies, the infected are humans mutated by a virus of unknown origin. The most numerous infected encountered by the survivors are the "common infected", individually weak, but can swarm and overwhelm the survivors with large numbers. In Left 4 Dead 2, damage dealt to the infected will be portrayed more realistically, with bullets tearing off bits of flesh and in some cases, limbs. A new addition to Left 4 Dead 2 are the "uncommon infected" unique to each campaign. By virtue of equipment worn before infection or mutation, they possess an ability that separates them from the common infected. For example, in the Parish campaign the player will encounter infected wearing Hazmat suits and riot gear, making them almost impervious to fire and gunfire from the front, respectively.[15]
As in the first game, there are "special" or "boss" infected in addition to the common infected whose mutations grant them special attacks that make them much more dangerous. The presence of such infected nearby is hinted at by sound effects unique to each type, or with certain musical cues. The five special infected from the first game return in Left 4 Dead 2, some with modified behavior. They are: the Boomer, a bloated infected whose vomit and bile (which may be released at will and upon death) blinds the player briefly and attracts a horde of common infected; the Hunter, an agile infected that can pounce on survivors from great distances; the Smoker, an infected that can ensnare survivors with its long tongue from a distance and, upon death, releases a cloud of smoke that obscures vision; the Tank, a gigantic, muscular infected that is powerful and difficult to kill. It can knock players backwards, dealing massive damage, or attack from afar by throwing a lump of debris - it also has the ability to bash certain objects, such as cars and dumpsters, towards survivors, that will cause incapacitation on contact; the Witch, a passive female infected, who, when provoked by loud sounds, lights, or proximity of survivors, will attack her provoker - she is able to incapacitate or kill the provoker (depending on the difficulty setting) in one hit. If her victims survive, she will attempt to kill them if not killed herself. In Left 4 Dead 2, the Witch will wander around in daytime levels.
Several new Special Infected are being introduced in Left 4 Dead 2, all of which are playable in versus and the new Scavenger game mode. The Charger is an infected with a mutated, oversized arm, and can move quickly and knock players in its path off their feet. It can also grab players and smash them against the ground to deal major damage. The Spitter can project balls of mutated phlegm that splatter across an area, eroding the survivors' health as long as they remain within it. The Jockey can jump onto the back of a survivor and steer them towards other infected or traps set by the game.
-Wikipedia
It doesn't, from what I've read, seem to be any different then the first one but L4D is still fun a year later with what its got.
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